package  
{
	
	import net.flashpunk.graphics.Image;
	
	/**
	 * ...
	 * @author Benn
	 */
	public class DeadImage extends WindowEntity 
	{
		
		[Embed(source = "../assets/graphics/dead.png")] private static const DEAD:Class;
		
		private var DeadGraphicImage : Image = new Image(DEAD);
		
		public function DeadImage() 
		{
			graphic = DeadGraphicImage;
		}
		
	}

}